Info: ' Polytris is a game with falling polyomino blocks.'
9:
Bounds: x1=45, y1=47, x2=488, y2=96
Type: -120
Info: 'Simply move blocks left, right or rotate. Rows will be removed if they are filled without holes. Polytris is more challenging because it has 29 kinds of blocks, bombs, weights and water balloons.'
10:
Bounds: x1=45, y1=97, x2=485, y2=162
Type: -120
Info: ' Poly-RC is even more block falling game. The squares can be removed by arranging them sequence of the same color in a row. Poly-RC features dropping rows and columns with 1-4 squares, bombs, weights and radiation.'
11:
Bounds: x1=45, y1=163, x2=484, y2=212
Type: -120
Info: ' PolyMine is yet another mine detection game with randomly oriented grids. The object is to find all the safe place without stepping on a bomb.'
12:
Bounds: x1=45, y1=213, x2=484, y2=245
Type: -120
Info: ' Poly-Tile is a board game with colorful pieces. The object is to remove all the pieces except one in as few moves as possible.'
13:
Bounds: x1=9, y1=213, x2=41, y2=245
Type: -64
Info: 'å'
14:
Bounds: x1=9, y1=248, x2=358, y2=298
Type: -120
Info: ' All Poly-series games can be configured as from the easiest to the hardest. Please look for more Poly-Series games coming up.'
DITL_1018.txt
Items: (13 entries)
0:
Bounds: x1=464, y1=274, x2=496, y2=306
Type: 32
Info: 'Î'
1:
Bounds: x1=432, y1=274, x2=464, y2=306
Type: 32
Info: 'Í'
2:
Bounds: x1=400, y1=274, x2=432, y2=306
Type: 32
Info: 'È'
3:
Bounds: x1=368, y1=274, x2=400, y2=306
Type: 32
Info: 'Ë'
4:
Bounds: x1=15, y1=13, x2=215, y2=29
Type: -120
Info: 'Software by S. T. Han:'
5:
Bounds: x1=9, y1=36, x2=41, y2=68
Type: -64
Info: 'à'
6:
Bounds: x1=43, y1=36, x2=75, y2=68
Type: -64
Info: 'â'
7:
Bounds: x1=80, y1=36, x2=484, y2=101
Type: -120
Info: ' Tangram is an ancient Oriental dissection puzzle which has 7 simple shaped pieces. Comes with 2400 puzzles. Pythagoras is another dissection puzzle using different pieces. You will find them challenging once you try them.'
8:
Bounds: x1=9, y1=109, x2=41, y2=141
Type: -64
Info: 'ã'
9:
Bounds: x1=45, y1=109, x2=484, y2=177
Type: -120
Info: ' 5 Stix is a board game which uses 55 cards and 5 sticks. You can play against the computer, friends or by yourself. This is another great game for children to develop their matching skill. It is also enjoyable for adults.'
10:
Bounds: x1=9, y1=184, x2=41, y2=216
Type: -64
Info: 'ä'
11:
Bounds: x1=45, y1=184, x2=485, y2=252
Type: -120
Info: ' Dr. Macinto is a single player game in which one is to remove all the viruses (not computer virus). The blocks can be removed by arranging them sequences of the same color horizontally, vertically or diagonally.'
12:
Bounds: x1=428, y1=254, x2=486, y2=271
Type: -120
Info: '(more)'
DITL_1017.txt
Items: (11 entries)
0:
Bounds: x1=464, y1=274, x2=496, y2=306
Type: 32
Info: 'Î'
1:
Bounds: x1=432, y1=274, x2=464, y2=306
Type: 32
Info: 'Í'
2:
Bounds: x1=400, y1=274, x2=432, y2=306
Type: 32
Info: 'È'
3:
Bounds: x1=368, y1=274, x2=400, y2=306
Type: 32
Info: 'Ë'
4:
Bounds: x1=15, y1=13, x2=196, y2=29
Type: -120
Info: 'Copyright Notice:'
5:
Bounds: x1=21, y1=44, x2=474, y2=93
Type: -120
Info: ' This program is copyrighted. If you want to continue to use, please send shareware fee to the author. If you send $10 or more, you will receive the latest version and other games to try.'
6:
Bounds: x1=21, y1=92, x2=472, y2=141
Type: -120
Info: ' This version may be distributed freely without any modification, but may not be sold or distributed for profit without author's permission. All rights are reserved by the author.'
7:
Bounds: x1=21, y1=140, x2=472, y2=189
Type: -120
Info: ' Although this software is tested carefully, it may contain bugs. This software is 'as is' based. The author does not make any warranty, either express or implied, with respect to this software.'
8:
Bounds: x1=21, y1=188, x2=472, y2=204
Type: -120
Info: ' Send shareware fee, bug reports or comments to:'
9:
Bounds: x1=41, y1=215, x2=245, y2=279
Type: -120
Info: 'S. T. Han445 Waupelani Dr. D-9State College, PA 16801, U.S.A.E-Mail : STH@eclx.psu.edu'
10:
Bounds: x1=294, y1=208, x2=470, y2=272
Type: -120
Info: ' orS. T. Han57-40 Cheongwoon-dongChongro-ku, Seoul, Korea.'
DITL_1016.txt
Items: (7 entries)
0:
Bounds: x1=464, y1=274, x2=496, y2=306
Type: 32
Info: 'Î'
1:
Bounds: x1=432, y1=274, x2=464, y2=306
Type: 32
Info: 'Í'
2:
Bounds: x1=400, y1=274, x2=432, y2=306
Type: 32
Info: 'È'
3:
Bounds: x1=368, y1=274, x2=400, y2=306
Type: 32
Info: 'Ë'
4:
Bounds: x1=15, y1=13, x2=113, y2=29
Type: -120
Info: 'Editor Menu:'
5:
Bounds: x1=22, y1=34, x2=139, y2=275
Type: -120
Info: 'Edit New Open... Save Save As... Play QuitBoard Fill Invert Flip MoveGrid'
6:
Bounds: x1=140, y1=34, x2=476, y2=275
Type: -120
Info: 'To create new gameTo open gameTo save gameTo save as different nameTo play current gameTo quit Poly-TileTo fill boardTo invert boardTo flip horizontally or verticallyTo move left, right, up or downTo set grid hex or square'
DITL_1015.txt
Items: (8 entries)
0:
Bounds: x1=464, y1=274, x2=496, y2=306
Type: 32
Info: 'Î'
1:
Bounds: x1=432, y1=274, x2=464, y2=306
Type: 32
Info: 'Í'
2:
Bounds: x1=400, y1=274, x2=432, y2=306
Type: 32
Info: 'È'
3:
Bounds: x1=368, y1=274, x2=400, y2=306
Type: 32
Info: 'Ë'
4:
Bounds: x1=15, y1=13, x2=90, y2=29
Type: -120
Info: 'Editor :'
5:
Bounds: x1=21, y1=38, x2=473, y2=87
Type: -120
Info: ' You can create, modify and save your own game using editor. First select desired grid and click on the spaces to place or remove pieces and holes.'
6:
Bounds: x1=21, y1=86, x2=473, y2=121
Type: -120
Info: ' Save the current board if satisfactory. Select 'Play' menu item to go back to play mode.'
7:
Bounds: x1=21, y1=120, x2=473, y2=168
Type: -120
Info: ' Generally square grid is more difficult than hex grid because the moves are confined to 4 directions rather than 6 directions.'
DITL_1014.txt
Items: (7 entries)
0:
Bounds: x1=464, y1=274, x2=496, y2=306
Type: 32
Info: 'Î'
1:
Bounds: x1=432, y1=274, x2=464, y2=306
Type: 32
Info: 'Í'
2:
Bounds: x1=400, y1=274, x2=432, y2=306
Type: 32
Info: 'È'
3:
Bounds: x1=368, y1=274, x2=400, y2=306
Type: 32
Info: 'Ë'
4:
Bounds: x1=15, y1=13, x2=217, y2=29
Type: -120
Info: 'Preference :'
5:
Bounds: x1=20, y1=48, x2=140, y2=182
Type: -120
Info: 'Diagonal MovePiecesAsk Save ChangeEnable UndoDefaultSaveCancel'
6:
Bounds: x1=140, y1=48, x2=475, y2=182
Type: -120
Info: 'To enable/disable diagonal move on square grid boardsTo select design of piecesTo enable/disable 'Save Change?' dialogTo enable/disable undo and redoTo set preferences to defaultTo save current preferenceTo abort setting'
DITL_1013.txt
Items: (8 entries)
0:
Bounds: x1=464, y1=274, x2=496, y2=306
Type: 32
Info: 'Î'
1:
Bounds: x1=432, y1=274, x2=464, y2=306
Type: 32
Info: 'Í'
2:
Bounds: x1=400, y1=274, x2=432, y2=306
Type: 32
Info: 'È'
3:
Bounds: x1=368, y1=274, x2=400, y2=306
Type: 32
Info: 'Ë'
4:
Bounds: x1=15, y1=13, x2=230, y2=29
Type: -120
Info: 'Main Menu (continued):'
5:
Bounds: x1=20, y1=48, x2=147, y2=273
Type: -120
Info: 'Move Undo Redo Undo All Redo AllOption Sound Preference...Help Show All Move Search Solution Help'
6:
Bounds: x1=147, y1=144, x2=483, y2=273
Type: -120
Info: 'To turn on/off soundTo set preferencesTo show all the possible movesTo search for solutionTo show help screen'
7:
Bounds: x1=147, y1=64, x2=482, y2=130
Type: -120
Info: 'To undo moveTo redo moveTo undo all the moves - Click to interrupt.To redo all the moves'
DITL_1012.txt
Items: (8 entries)
0:
Bounds: x1=464, y1=274, x2=496, y2=306
Type: 32
Info: 'Î'
1:
Bounds: x1=432, y1=274, x2=464, y2=306
Type: 32
Info: 'Í'
2:
Bounds: x1=400, y1=274, x2=432, y2=306
Type: 32
Info: 'È'
3:
Bounds: x1=368, y1=274, x2=400, y2=306
Type: 32
Info: 'Ë'
4:
Bounds: x1=15, y1=13, x2=230, y2=29
Type: -120
Info: 'Main Menu :'
5:
Bounds: x1=20, y1=48, x2=140, y2=232
Type: -120
Info: 'Poly-Peg New... Restart Single Hole Random Open... Save Save As... Edit Quit'
6:
Bounds: x1=140, y1=48, x2=475, y2=232
Type: -120
Info: 'To select a new gameTo restart current gameTo generate a new game with 1 hole - Solution not guaranteedTo generate a random gameTo open saved gameTo save current gameTo save as different nameTo edit a gameTo terminate Poly-Peg'
7:
Bounds: x1=20, y1=241, x2=488, y2=269
Type: -120
Info: '*Note that game files can't be double-click open nor drag-drop open.'
DITL_1011.txt
Items: (15 entries)
0:
Bounds: x1=464, y1=274, x2=496, y2=306
Type: 32
Info: 'Î'
1:
Bounds: x1=432, y1=274, x2=464, y2=306
Type: 32
Info: 'Í'
2:
Bounds: x1=400, y1=274, x2=432, y2=306
Type: 32
Info: 'È'
3:
Bounds: x1=368, y1=274, x2=400, y2=306
Type: 32
Info: 'Ë'
4:
Bounds: x1=15, y1=13, x2=131, y2=29
Type: -120
Info: 'Introduction:'
5:
Bounds: x1=21, y1=38, x2=467, y2=72
Type: -120
Info: ' Poly-Peg is a classic board game on hexagonal or square grid. It is easy to learn, but hard to master.'
6:
Bounds: x1=21, y1=71, x2=467, y2=105
Type: -120
Info: ' The object of the game is to remove all the pieces except one. A move is a piece jumping over other piece landing on a blank space.'
7:
Bounds: x1=21, y1=104, x2=467, y2=179
Type: -120
Info: ' To move a piece, click on the piece and then click on the space to land on. Depending on your skill, you can select board, customized or built-in.'